| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Hans Roaming
Body Count Inc. Mercenary Coalition
|
Posted - 2006.10.05 13:49:00 -
[1]
When back in Huzzah we knew about this and always thought it was as intened i.e. when the station controller has sov of the system then the station shields are invulnerbale and only then. Not that the only people to be able to shoot the station is the entity that has sov, that doesn't make sense.
It makes for more interesting times to have it like that anyway.
|

Hans Roaming
Body Count Inc. Mercenary Coalition
|
Posted - 2006.10.05 16:40:00 -
[2]
Originally by: Garramon
Originally by: thoth foc tbh.. i'm getting on the "ignorance is no excuse" bandwagon..
if alliances dont know by now how POS sovreignty works.. they should just stay in empire 
I am just wondering how an alliance would learn of the rules if they stayed in empire.
Yes the alliance might be empire based but I am realy doubtful that with this sort of thing going on for a while that no member of that alliance will not have encountered it before. It's not like the alliance will not have a sprinkling of vets in it.
Originally by: Garramon Basically an Outpost in a solarsystem that the owner has sovereignty over means the Outpost is indestructible and cannot be conquered.
In this case the owner being the corp holding the station did not have sov and thus the station was vulnerable, this has been a well understood game mechanic for a long time, there is nothing wrong with it. The GM made the wrong call here as the precident has been set for a long time.
I do however feel a mechanism to transfer ownership of stations within an alliance is a boon as at the moment it means the holding corp quits for 24 hours and you have to move people into the new holding corp if it's an alliance alt corp all for the sake of some beurocracy. Tying large numbers down from access to alliance standings and or hangers doesn't add value here. The work around is to have the CEO of the giver and the CEO of the taker to petition at the same time stating they desire transfer. Still it's workload that the GMs don't need so an in game mechanism would be good.
I used to be the president of the Huzzah Federation who got involved in a lot of POS warfare and station takeovers so am speaking from experience.
|

Hans Roaming
Body Count Inc. Mercenary Coalition
|
Posted - 2006.10.06 14:53:00 -
[3]
I can't believe these events, events in game should be settled in game not by petition. The station was lockable becuase the controlling entity had lost sov, they had moved out of the alliance.
To change things now which in my opinion for the worse after all thsi time is crazy. The big thing to do is for the GM's to make a call and to publicise how things work, hey even listen to the player base as we've been here a long time too.
|

Hans Roaming
Body Count Inc. Mercenary Coalition
|
Posted - 2006.10.06 17:39:00 -
[4]
Actually if the alliance Rise couldn't get it together to take the station from the corporation Outbreak then I can't see them holding their space for long at all.
As for the posts on here I've seen saying Outbreak are lame and exploiters it could not be far from the truth, I've fought many of their members in my time and have not seen anything but skillful play. Skill doesn not equal *****z for those that get splatted by them.
|

Hans Roaming
Body Count Inc. Mercenary Coalition
|
Posted - 2006.10.25 12:24:00 -
[5]
Originally by: Marko Debreault I finally got an explanation from the authorities about why these actions were taken.
Evidently if an alliance has sovereignty in a system they should not be able to lose a station. Even if a corporation that owns the station leaves the alliance, the station should be transferred to another corporation in the alliance. There is no mechanism to do this obviously at the moment, so the GMs supervise the transfer.
That's how it has been explained to me. I am telling you all now so that no one will waste hours and hours of time like Outbreak and now CELES has done.
Bad precedent as station warfare is now down to POS spamming rather than combat, also removes intrigue from conquest i.e. corp leaves and transfers the asset that way. Part of EVE is the sandbox nature and this is nerfing that big time.
|
| |
|